Image from the in-game storybook, “The Book of Goblins”, from the multi-award winning Tell Me Why, for which I was lead writer. I wrote all 20 tales as if they had been written by the family the game centers on as a way to record their personal lore; primarily as the way for a mother to communicate parts of her own story to her children she didn’t have the courage to say directly.
Select Writing Awards and Honors
GLAAD award for "Best Video Game" for Tell Me Why
Pégases awards for Best Video Game and Best Narrative Design for Tell Me Why
The Game Awards "Game Beyond Entertainment" for Tell Me Why
Gayming Awards "Best LGBTQ+ Character" and "Authentic Representation" for Tell Me Why
BAFTA nominated, Games for Impact, for Tell Me Why
Writers Guild Awards nomination "Best Video Game" for Halo 4
Finalist in the romance novel category at the PNWA awards for "A Spell for Midwinter's Heart"
Finalist in the New Hampshire Romance Writer's blurb contest for "A Spell for Midwinter's Heart"
Finalist for the 2026 Nancy Pearl Award from the Pacific Northwest Writer’s Association
Graduated highest honors from the creative writing department at University of California, San Diego.