Image from the in-game storybook, “The Book of Goblins”, from the multi-award winning Tell Me Why, for which I was lead writer. I wrote all 20 tales as if they had been written by the family the game centers on as a way to record their personal lore; primarily as the way for a mother to communicate parts of her own story to her children she didn’t have the courage to say directly.

Select Writing Awards and Honors

  • GLAAD award for "Best Video Game" for Tell Me Why

  • Pégases awards for Best Video Game and Best Narrative Design for Tell Me Why

  • The Game Awards "Game Beyond Entertainment" for Tell Me Why

  • Gayming Awards "Best LGBTQ+ Character" and "Authentic Representation" for Tell Me Why

  • BAFTA nominated, Games for Impact, for Tell Me Why

  • Writers Guild Awards nomination "Best Video Game" for Halo 4

  • Finalist in the romance novel category at the PNWA awards for "A Spell for Midwinter's Heart" ​

  • Finalist in the New Hampshire Romance Writer's blurb contest for "A Spell for Midwinter's Heart"

  • Finalist for the 2026 Nancy Pearl Award from the Pacific Northwest Writer’s Association

  • Graduated highest honors from the creative writing department at University of California, San Diego.

Interviews & Essays